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・ TRGV9
・ TRH (disambiguation)
・ TRH stimulation test
・ Trhala fialky dynamitem
・ Trhanov
・ TRHDE
・ Trhovište
・ Trhová Hradská
・ Trhová Kamenice
・ Trhové Dušníky
・ Trhové Sviny
・ Trhový Štěpánov
・ TRHS
・ Tri
・ Tri (album)
Tri (card game)
・ Tri (novel)
・ Tri Alpha Energy, Inc.
・ Tri Anggoro Priambodo
・ Tri Angle (record label)
・ Tri Bourne
・ Tri Brata
・ Tri Chandra College
・ Tri City Mall
・ Tri Coloured Dutch
・ Tri County Journal
・ Tri County Technology Center
・ Tri Delta Transit
・ Tri Dubai
・ Tri Energy


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Tri (card game) : ウィキペディア英語版
Tri (card game)

Tri is a two- or three-player matching card game in which players attempt to achieve at least 65 net points in one suit. The suit is not verbally declared; players select a suit by using plays, discards, and pick-ups as signals.
==Game history==
The game was developed in March 2001 by Will M. Baker and Pete Richert, in an attempt to create a card game that was entirely cooperative. The game went through many revisions and much playtesting, seeing crucial rules added and ineffective rules dropped. The game reached its final form sometime in April 2001.
Tri was created using the 5-suited "Instinct" deck produced by Wizards of the Coast. The suit names (Stars, Fire, Skulls, Drips, and Brocs) were derived directly from the images on the "Instinct" cards. ('Brocs' is, perhaps, the only obscure suit title; the true suit image is that of a tree, but it has an uncanny resemblance to broccoli.) The title comes simply from the game's process of "trying" to select a suit.
Tri was developed by Will M. Baker and Pete Richert in March 2001. A computerized version is in planning stages.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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